My Role: Product Designer
UX Team: Rafael Zerbini (Lead), Andre Afonso, Mariana Lopes
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In this project I was responsible for designing user flow diagrams, wireframes, interactive prototypes, style guides and UI specification for the game, as well as providing UI/UX documentation in Confluence. This documentation contained design guidelines for the game, implementation details for developers, and edge cases flows.Throughout the project I worked closely with game designers and developers to ensure that the final implementation accurately reflected design intent. I also collaborated with the UX Research team to plan and conduct a playtest with final users to evaluate usability and overall funability of the game - check out the paper we published at HCI International 2024 about this process!
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Tools: Figma, Adobe XD, Adobe Illustrator, Adobe Photoshop, Confluence
2022 - 2023



